I don't think anybody should be able to choose driverside.
Just for every car fix it for everybody! Otherwise some people would have an advantage because they choose something when they first got lfs and others will always have disavantage. Also, everybody will choose they same option which is best for te track.
I think there are two possibilitys:
Leave it as it is
or
remove drivesside option from lfs, each car locked in position. For example, rac is more european-> left side, lx6 more brittish -> right side, gtr' s all left etc.
A lot of tracks have very strict regulations about how loud a car is allowed to be. The performance of the road cars in lfs do not require special exhausts. So I assume they are quiet irl too.
Nothing has been found (yet?) that indicates otherwise. Mathematician Sir Roger Penrose has written some popular books about how he hopes to find room for non material beings to influence physics in the realm of quantum probability but neuro scientists tend to disagree.
Worth reading, it's a great summary of modern physics, computer technology and mathematics and how they relate to philosophy.
My view on the thread topic: the main reason for war is the greed of certain people but religion is a more powerful tool to get things moving than modern mass media can ever be.
I started the exe, started LFS, pressed shift-u and pressed the buttons on the app. Nothing happened. I also tried first manually moving the cam due to the hint in the first post.
Am I doing something wrong or is it perhaps incompatible to the newest test patch?
Yeah, had also thought of that one but felt I hadn't really seen a decent replay (not sure if they only caught the incident late or if I just wasn't paying attention) so I gave him the benefit of the doubt.
But surely that wouldn't happen in a real race? I remember Schumacher one served his penalty on the final lap at Silverstone and won the race because of that but I think that caused some rule changes.
Any rule experts here?
My guess is that the pitlane is red on the final lap and outstanding stop and go and drive through penalties are converted to time penalties.
Ah, that was it. I tried to think of the reason Heidfeld was so far back but couldn't remember. His performance of course wasn't completely bad but I was already struggling to come up with three drivers that messed up. And I'm still not sure why wasn't able to recover better from the first corner.
Here's my list for this race (headers borrowed from duke toaster).
Great Success:
Raikkonen for showing Massa who the boss is
Kubica for beating both McLarens fair and square
Webber for finishing ahead of the works Renaults
Epic Fail:
Heidfeld for finishing 4 places behind Kubica
Bourdais for not even managing a lap
? no one obvious (Massa spin looked odd)
And about the question of overtaking. IMO it certainly isn't true that F1 races have always had so little overtaking even though it's true that the complaints have always been the same. Slipstreams have gotten less effective and defensive driving maneuvers have become more aggressive.
But the problem of how to improve the situation has been solved for at least three years now: no TC and proper Venturi floors. People have suspected this for years, GP2 tried it and it worked. I think the TC ban has already made F1 much more interesting but I'm less convinced by the future aero changes.
Ok. Then the brackets around the 1/4 and the unit conversion are the problems.
The formula seems to be based on the idea that at your max cornering speed you will be on the throttle just enough to stop the drag from slowing you down. Not sure how useful that approach is for race track simulation. Ok I guess for a simulation that brakes and accelerates in a straight line, but not very close to real life. I think Brian Beckman had some simple calculations in his Physics of Racing series that also consider accelerating and steering wheel unwinding.
Not looking good for McLaren this weekend. And both Hamilton and Raikkonen have surprisingly already been outqualified... Could still be an exiting race though.
And tbh a penalty for fuel crawlers on the racing line wouldn't be out of place. Although I wouldn't be happy as Raikkonen didn't get penalized in Australia for an even worse case of blocking.
Maybe brackets around the "1/4"? Either way I couldn't come up with 95mph. Also there doesn't seem to be any gravity in your formula. What are you trying to calculate anyway? Drag force doesn't contribute to cornering force.
Well it is not realistic. Also as soon as everybody is back on track(eg race-restart), people with a slow computer will still have a performance problem
I never did notice any difference in frame-rate with many racers online except when many cars are visible on screen.
When idle and in neutral a normal road-car engine will never stall unless its broken or runs out of fuel or something is very wrong with the enviroment(like in the water/sinking)
I think spontanous engine stalls on road cars should be removed. It just doesn't happen irl. Normal engines run fine at idle rpm or stall very quickly or will be running irregular rpm at being idle.
Last edited by Bluebird B B, .
Reason : removed 'have' from sentence
I just did a quick AA/AF fraps benchmark with an mpr and setting 4x/8x gave me exactly the same frame rates when set in LFS as when set in the driver. So seems to be working fine on x1950 pro.
Replace the engine of a tractor with samed size petrol engine designed for torgue at low rpm. You will be amazed how simular the performance will be.
But diesel-engines are cheaper to run (better fuel economy and fuel is cheaper) and diesel fuel is saver to use, because diesel-engines and fuel tanks are less likely to catch fire due to accidents or failures of the engine.
Overal, petrol is better in all areas if you only care about performance. But diesel has other advantages.
I added the reason in my post. Piquet only got away because I'm only judging the race and I didn't see what happened to him. If I were judging the whole weekend he would be the worst by far.